Last login: on ttys000
unknw@lab ~ % figlet -f dashes unknw
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unknw lab
unknw@lab ~ % cat about.txt
at unknw we make a lot of things outside our main projects — we test new tools and have fun however we can. this page collects them all
unknw@lab ~ % # scroll ↓# swipe up ↑
lab pieces
draft: a logo loop that started as a texture test — soft shapes run through a halftone and left to drift under the wordmark

a concept for handsel & gretel we didn't go with: black friday shouting in the background, one quiet line in front — start with £5
a band from the brand page we built for partly's rebrand: the chrome nut, and a ribbon running behind it in two directions at once — no script, just css
draft: a little synth we made for ben — four tracks, a build button and a main knob that pushes the mix. play it with the keys: space, arrows, 1–4, b
draft: a pattern studio for sunmoon — stacked gradient layers, mirrored and stepped, every slider live
draft: a cinema 4d session, sped up 5×: a matrix of cubes, a shader field and a camera, poked at until grids turned into patterns
a launch film we made for codos — the ceo talking through floating glass screens of his own numbers. 1.4m people watched it
five seconds to announce partly's new look on social: the chrome nut flattens into the mark, then the mark goes to work
draft: a live soap film — real thin-film interference, simulated in the browser. blow on it with the mouse and watch the colours run
draft: our browser port of anya maryina's touchdesigner particle piece — no lidar, just a webcam. your hands make the currents; press j for the jellyfish
draft: footage chopped into slices that slip against each other — a glitch experiment that kept going
the hackathon site we made for ai marketing kombat was a game: marketers as fighters, kpis as health bars. this is the fight itself
for fff we needed particles no plugin would give us, so we wrote our own engine: 125,000 particles in three layers, steered by a noise field over the film. this is the tool itself — move the sliders
draft: six ways to break a picture, one click apart — pixel sort, ascii, edge detect, halftone, trails, datamosh. click to jump worlds from the point you click, hold space for slow-mo